The QB Trap Off Jet Action
By Dan Ellis
Head Football Coach
W.C. East High School
Researcher’s Note: This is the second report in X&O Labs’ QB Runs Series by Dan Ellis. Coach Ellis is documenting his most effective QB runs: The QB Power Read, QB Trap and QB Midline.
We are a shotgun, fast pace, no-huddle offense with a zone scheme – and we also will add pistol in as well. This allows us to take advantage of our athleticism and numbers at the skill positions and it uses our supposed “weakness” – smaller, more athletic lineman – to our advantage.
With our offense, our QB must be able to run the football and be a weapon that the defense must account for. He does not need to be a 1,000 yard rusher; he just needs to keep the defense honest with his feet.
One of our key QB runs is our trap off of jet action. We run jet motion and jet a lot throughout a game. Our goal for this trap play is to get people thinking jet, get the defense moving laterally, and use the QB trap away from that motion. This gives us a great counter. Our QB series of runs hits to the same side of the action with our QB Power, the QB Midline hits the middle of the defense, and now our QB Trap hits away from the action. All three plays give the added benefit of using the QB as a true threat.
To Access Coach Ellis’ QB Power Read Report: Click Here
Here are our rules upfront for our QB Trap:
- PST: Gap away, backer
- PSG: Gap away, backer
- C: Gap away, backer
- BSG: Gap away, backer
- BST: Pull, kick first man outside PST
- QB: Step skip and ride the jet motion player, read back-side C gap defender (often the d-end)
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QB Trap vs. Base 4-4:
Against a base 4-4, this is the way we would block it (diagram 1). Through formations, we would like to manipulate the situation so we could trap the defensive end to the 1 tech side. This gives us an opportunity to secure the play side DT and LB without having a 3 tech possibly causing trouble by getting up hill.
QB Trap vs. Odd Front:
Against an odd front (3-4 or 3-3 stack) this is how it would look (diagram 2). One concern against the odd front is the nose getting up field and creating penetration for the pulling tackle. We stress to the center and PSG that they must not give up penetration.
QB Trap vs. 50 Front:
Against a 50 front, with one defensive end in a 4I and the other in a 5 tech, we would like to trap the defensive end in a 5 tech (diagram 3).
QB Trap with Back in Backfield:
We prefer to run this play with jet motion, but it can also be used with a back in the backfield running the same action. Our goal is to be able to use all of our QB runs with the jet motion and with a back in the backfield. This allows us to run our schemes from various formations and motions and keeps defensive coordinators from getting a game planning edge (diagram 4).
This play also has the added benefit of slowing down the defense’s pursuit on our outside zone and jet plays. They know that they must stay home and not over pursue and sell out on the zone or jet. Again, keeping the defense honest. If the defense has tremendous speed, it has the added benefit of slowing them down.
The QB Trap is a tremendous counter play that complements our zone schemes and other QB running plays. From the defensive perspective, the line action also appears to be our zone scheme. It complements our run game and has often hit at opportune times for big yards.
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